🤍
placeholderbanner

CONTENT WARNINGS: misogyny, abuse, sexual assault, murder, cannibalism, homophobia, transphobia, and general medieval fantasy violence

I have been working on The Demon King since February of 2024. Originally it started out as a romance with a princess who was the daughter of a tyrant king at the center, but the scope quickly spiraled out of control and the story became something very different. While romance is still a part of The Demon King, I feel the story focuses more on familial relationships- the good, the bad, and the complicated- as well as institutional patriarchy and the ways in which it fosters abuse and dysfunction.

I intend to publish The Demon King either as a webcomic, or a book with some visual elements. The genre is dark medieval fantasy for an adult only audience.

WORLD

MAP

Rough draft. I still need to name the different major cities as well as mark other important locations- such as the international royal university, military keeps, significant landmarks, etc.

thedemonkingworldmap

MAGIC

In this setting, magic exists but it's more of a force of nature than something individual people can learn to control. For a real world comparison, imagine how arrogant and foolish it would be to try to control a hurricane or a volcano. At most you can harness its energy, but one cannot hope to control it.

The origin of magic comes from the creation myth and is the reason why royal bloodlines are important, as royals are believed to be the descendents of gods. The specifics of the myth are different across nations, but the basic story is the dying Father God wanted to continue his legacy, so he created six sons to watch over the planet he had created. He meant to create seven, but the last was a woman who had barely more power than a mortal. The sons each gathered followers and staked their claims across the continent, and when each of them died, their bodies were buried and their godly essense seeped into the earth, granting unique blessings within each land.

KINGDOMS

Countries are split up into territories, each overseen by a Duke or Duchess who report to their country's monarch- traditionally a King in most nations. Kings have final say over any and every aspect of domestic and international policy. The title of King is traditionally passed down to the first-born son when the original king either retires or passes away. However, the transition of power isn't always so simple when a king has no male children. Usually the title goes to the closest living male relative of age in these cases, but it's rare for these decisions to have an objective answer.

Erbogarten

A land of golden plains with a family-oriented, hardworking culture. Erbogarten's people worship Gottlieb- the first farmer- whose magic blessed the soil with perpetual harvest time. Erbogarten is incredibly wealthy and holds a great amount of political power because they are the biggest exporter of various crops to every other kingdom in the land.

Nobyrja

The land of the black mountains. Nobyrja is a very bleak place largely colored by trauma and pain even before the infamous tyrant Othard's reign due to a long history of exploitation at the hands of other kingdoms. The population used to worship Rúna- the wise crone- until Theinard's reign suppressed the practice because he believed a populus that worshipped a female god was perceived as weak.

Angligar

A land of bounteous pasture. Angligar's people worship Daw- the first shepherd- whose magic blessed the animals of the land. It is impossible to find a cow, sheep, goat, pig, or any creature anything short of fat and happy on Angligar's soil. Because of this, the kingdom is the largest exporter of meat and dairy, granting them wealth and power just shy of Erbogarten's.

Forbijous

The land of starlit stone. Despite the land's small size, Forbijous is incredibly wealthy as an exporter of luxury goods like precious stones and metals. The people worship Amé- the first alchemist- whose magic is believed to have created the mysterious ever-shifting mines which are to thank for Forbijous' wealth. However, this gift comes at a cost. Those who spend too much time in the mines or delve too deep develop a condition dubbed "The Rot of Stars". This condition is characterized by the sufferer slowly turning to precious stones from the inside out. While there have been cases in which the progression of the "Rot" was reversible, there is a point of no return where a person is beyond help.

Okeana

The land of the glass sea. Okeana is a coastal kingdom whose biggest exports are fishing, pearls, and tourism. The people worship Nymphas- the first seafarer- whose magic blessed the waters on Okeana's coast to be clear as glass and bountiful with marine life not found anywhere else. Despite the ocean being an important symbol of Okeana's culture and economy, there is an understanding that one must never venture too far into it. There are some places mankind just isn't meant to see.

Belasina

The land of the white woods founded by Vasilii- the first hunter. Their most impressive exports are the famously distinctive warm furs harvested from creatures only found in Belasina's forests. Belasina's people are also regarded as proud warriors who have a history of getting involved in the military affairs of their allies.

Vinodorn

The land of the vibrant orchards founded by Lugo- the first vintner. Vinodorn is best know for its fruits as well as the world-class wines they create. However, some of these fruits produce wine whose effects are far different from the usual buzz of alcohol. While some of these effects are highly desirable, they are incredibly addictive and are considered dangerous. Over the years, efforts have been put into place to identify these dangerous fruits and punish those who harvest them. That being said, if one looks hard enough and asks the right people, there are plenty of avenues for obtaining bootlegged mystical drink.

Eilean

An isolated island kingdom that was once an Angligar territory until its duke declared independence. Angligar's military attempted to retake the islands, but they lost too many men to the dangerous, unpredictable waters surrounding the islands that only its residents knew how to navigate. Eilean has since been begrudgingly recognized its own independent nation. Eilean's people reject everything about Angligar, including its religion. They instead opt to worship Despina- the forsaken Mother Goddess of the ocean- giving thanks for her waters which protect Eilean from outsiders.

character gallery

art gallery